Kimmel, 3D Models of
Hey, welcome to my little portfolio. Look around, I've got some nifty pieces of work!
Wooded Area
Here you can see my progression in flora/fauna through a forest based scene
Hover over the image and look here>
Created center root, added Skylight, added dynamic shadows
Grass (Sorta)
Finished product. Background blur causes issues with transparency. Focus was sadly turned to another project, and i never got around to fix this.
Created center root, added Skylight, added dynamic shadows
Fun Facts:
- Tested transparent textures (Moss and flowers over roots)
- Multiple trees, each better than the predecessor
- Features Chubby Cleric, he's so happy
-
Caused shadows through material means rather than hogging power rendering shadows from each tree individually
Why the middle of the woods?
I was playing around on another model, where i had to make trees for the background. I made a quick polygon tree and thought "Wow, this looks nice from a distance" and sought to practice more on flora/fauna. How better to bite the bullet than throw myself in the woods?